DELTA-live
Overview
DELTA-live uses a revolutionary image processing technology to superimpose augmented reality (AR) graphics over the game field without any sensor required on the camera.
DELTA-live allows the very fast generation of replay sequences with:
- Offside lines
- Speed measurements
- Magnifier (to zoom to the action)
- Super clips (short analysis clips broadcasted just after event happens or at half-time and end of the game)
DELTA-live adds the following graphics to a live stream in real time:
- Statistical data
- Shot on target (corner, penalty and free-kicks)
- Activity heatmaps
- Penalty / Free-kick maps
- Events localization (fouls, tackles…)
- Mean recuperation line
- Corner zones
- Distribution of attacks
- …
- Teams line up
- 9.15 m circle, distance to the goal and real distance of the defender wall for free-kicks
- Animated 2D and 3D logos (such as team logos or advertisement material)
- Scores
- Virtual giant screens
- Complex scenes including a large set of animated 3D and 2D elements (ideal for advertisement material placement)
Key points
- Image-based processing technology no need of expensive camera sensor
- Fastest product on the market
- Minimum interaction with the broadcast team for preparation or slow motion engine
- DELTA-live can also be used as a slow-motion system
- Large set of augmentation graphics including statical data