DELTA-cg
Specifications
DELTA-cg
Core engine | - Real-Time 2D/3D graphics generation - Manual or automated playlist control - Real-time rendering engine - Unlimited simultaneous layers on air - Separated design editor and operation interfaces - Customizable live operation interface - Custom variables per element layers - On the fly template look & feel refresh during operation - Template management for project - Native Newtek™ NDI® support - HDR Media support (HDR10, HDR10+, Dolby, HLG, PQ10) to SDR output |
Control | - Customizable LaunchPad (including multi playlist action control) - Time scheduled action (with recurrence) - Native touch screen support - REST API for content control and remote operation - Stream Deck® external control - P.I. Engineering - XKeys support for launch pad - Project & template scripting - DMX, MIDI and GPIO interface (using Trigger Manager optional interface) |
Outputs | - ScreenMatrix for perimeter LED management - Warping for non-rectangular displays management - Unlimited output - Up to 8K or 4x 4K GPU output (per media renderer) - Up to 2x4K SDI output (per media renderer) - GPU Output (option) - NDI Output (option) - SDI Output (Option) |
DELTA-cg
Inputs | - Live Video Inputs for Kiss Cam and other camera feeds - NDI - SDI (Option, require specific I/O board) - HDMI (Option, require specific I/O board) |
Show control | - Pre and Post game show control (via Trigger Manager optional interface) - Led lightning control (DMX interface) - Sound effect control (MIDI interface) - Universal control interface (GPIO). |
Dynamic & external data | - XML, Excel and Google Sheet integration - Sports Statistics o Web Data Provider connector (option) (including StatsPerform statistic integration) - Scoreboards o Sc oreboard OCR to XML application (option) o Scorecasts Sportzcast support (option) - Social media o Generic social media connector o Connection to social wall (option) o XML dynamic dat a interface |